Jun 22, 2005, 12:04 AM // 00:04
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#2
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Forge Runner
Join Date: Mar 2005
Location: Chicago, IL
Profession: W/N
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No shield means you're eating damage like a lawn mower...
Warriors really aren't meant for high energy strategies and with this build, the effectiveness drops like a brick past the opening few seconds.
You can't maintain a high dps with it for very long. And the cooldown to get your energy back is far too slow.
Bonetti's defense means you can't use any skills for a bit. Or stances, or ANYTHING...
If you're going to use Bonetti's then uh, I don't know. I don't see it being very effective till you're getting mobbed by 5 enemies or so. By that point with this build, you're dead since you'll be eating 100% damage from all of them. 8 adrenaline with no way to speed it up aside from flurry doesn't float my boat.
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Jun 22, 2005, 03:21 AM // 03:21
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#3
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Frost Gate Guardian
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How bout if I swap parasitic bond for enfeebling blood
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Jun 22, 2005, 04:03 AM // 04:03
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#4
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Wilds Pathfinder
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You have curses but no mark of pain on a warrior/nec build?
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Jun 22, 2005, 04:21 AM // 04:21
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#5
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Frost Gate Guardian
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spiteful spirit is like that
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Jun 22, 2005, 01:44 PM // 13:44
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#6
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Forge Runner
Join Date: Mar 2005
Location: Chicago, IL
Profession: W/N
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Spiteful Spirit is most certainly NOT like that.
With 10 curses, Spiteful deals less damage overall and deals damage at the rate of an enemy attacking. If the enemy attacks like a slug, don't bother. Spiteful is really a pvp thing I believe.
Mark of Pain means if you AND a teammate use physical damage on said enemy, he'll be eating DOUBLE the pain. My Mark of Pain does 30 shadow dmg to surrounding enemies and by myself I can take them out almost as fast as an elementalist primary. With a teammate warrior, Waayyy faster...
If you're intending to tank, no shield, no way to reduce dmg from enemies, don't bother.
My W/N build went the curses route due to the sole fact that Blood Magic truely stinks in keeping any Warrior class alive under heavy fire from large [4+ lvl 20 enemies] melee only mobs...
Insidious Parasite and Parasitic Bond can't possibly heal you for when you need to be healed and cost far too much for you to even consider bringing.
Try it. Instead of trying to heal yourself, why not just lessen the dmg that enemies deal to you? It's far more effective and WAY easier than trying to depend on an enemy for healing. [Insidious Parasite on a slow attacking enemy = useless. Parasitic Bond on an enemy that doesn't die within 5 seconds is also near useless]
My suggestion, a tried and true tested maneuver. Bring Enfeebling Blood and Shadow of Fear. If you want to kill the mob faster, you can bring Mark of Pain instead of either of these, though I'd prefer Enfeebling due to the conditions it imparts to feed Victory is Mine!
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Jun 22, 2005, 09:14 PM // 21:14
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#7
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Frost Gate Guardian
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Quote:
Originally Posted by Yukito Kunisaki
Spiteful Spirit is most certainly NOT like that.
With 10 curses, Spiteful deals less damage overall and deals damage at the rate of an enemy attacking. If the enemy attacks like a slug, don't bother. Spiteful is really a pvp thing I believe.
Mark of Pain means if you AND a teammate use physical damage on said enemy, he'll be eating DOUBLE the pain. My Mark of Pain does 30 shadow dmg to surrounding enemies and by myself I can take them out almost as fast as an elementalist primary. With a teammate warrior, Waayyy faster...
If you're intending to tank, no shield, no way to reduce dmg from enemies, don't bother.
My W/N build went the curses route due to the sole fact that Blood Magic truely stinks in keeping any Warrior class alive under heavy fire from large [4+ lvl 20 enemies] melee only mobs...
Insidious Parasite and Parasitic Bond can't possibly heal you for when you need to be healed and cost far too much for you to even consider bringing.
Try it. Instead of trying to heal yourself, why not just lessen the dmg that enemies deal to you? It's far more effective and WAY easier than trying to depend on an enemy for healing. [Insidious Parasite on a slow attacking enemy = useless. Parasitic Bond on an enemy that doesn't die within 5 seconds is also near useless]
My suggestion, a tried and true tested maneuver. Bring Enfeebling Blood and Shadow of Fear. If you want to kill the mob faster, you can bring Mark of Pain instead of either of these, though I'd prefer Enfeebling due to the conditions it imparts to feed Victory is Mine!
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Hmm thanx yukito, your ideas have helped me make a better build.
Sever
Gash
Final Thrust
Enfeebling Blood
Spiteful Spirit
Mark Of Pain
Flurry
Galrath Slash
I know its high energy, but its just for onebattle at a time. Theyll be dead before I run out of energy. Total energy: 40 (....) but this is with a zealus sword
Last edited by ZAFTkirayamato; Jun 22, 2005 at 09:18 PM // 21:18..
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